Last week I had some fun, with two different classes, in an activity to re-invent games with no losers. The only other condition was that each game also had to be fun. As it turns out, competition is not necessary in order to have fun. The creativity won the day as games developed without any losers. Imagine that. Playing a game without disappointment. Playing a game of cooperation, of collaboration, of mutually beneficial outcomes. It's possible. It's fun. And, there are no side-effects. The games we play form us in ways we may not expect. If we can invent more games, more situations, more relationships where everybody wins imagine what a world that would be. -- doug smith
I want to share this video because it's important for us to evaluate how we learn, but most importantly to make certain that we keep learning.
ReplyDeleteWhat changes do we need to make in our educational systems?
What is the future of learning?
what can we do to improve and enhance our current approaches to learning?